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/ The 3D Gamemaker / The 3D Gamemaker.iso / data1.cab / FastObjects / Objects / 02Horror / 4Enemy / Mutant / model.dat next >
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Text File  |  2003-02-03  |  736 b   |  34 lines

  1. ; MUTANT Default Model Settings
  2. playercollisiontype=1
  3. playerraised#=0.0
  4. playerspeed#=50
  5. playertype=2
  6. playerlegs(0)=7
  7. playerlegs(1)=19
  8. playerlegs(2)=20
  9. playerlegs(3)=21
  10. playerlegs(4)=22
  11. playerlegs(5)=23
  12. playerlegs(6)=24
  13. playerlegs(7)=25
  14. playerwings(0)=11
  15. playerwings(1)=4
  16. playerwings(2)=5
  17. playerwings(3)=6
  18. playerwings(4)=7
  19. playerwings(5)=8
  20. playerwings(6)=9
  21. playerwings(7)=10
  22. playerwings(8)=11
  23. playerwings(9)=12
  24. playerwings(10)=13
  25. playerwings(11)=14
  26. playerheads(0)=0
  27. playeranimates=1
  28. playerrollanims=0
  29. playerheighttopelvis#=7
  30. ; General Sounds
  31. playersndappear$="Sounds\Default\Appear\Enemy.wav"
  32. playersnddisappear$="Sounds\Default\Disappear\Mutant.wav"
  33. playersndshoot$="Sounds\Default\Shooting\Mutant.wav"
  34.